Feham: A Participatory Design Approach to Foster Computational Thinking
TAGS
User Research
Prototyping
User Testing
summary
Developing countries like Pakistan lag behind in assimilating computational thinking (CT) into primary school curricula. This gap is more pronounced in low-resource communities. In this work, we follow a participatory design approach to design a computer-based game that leverages contextualization and gamification to impart CT skills to underprivileged primary school children in Pakistan. We divide the game into various role-playing scenarios based on underlying computational concepts.
skills
User Research (surveys, interviews), Prototyping, Usability Testing